Use case: precise-object-edit. This is an animation-repair edit of the attached FOUR-frame LEFT-facing walk sheet. Preserve frames1,2,4 exactly. In frame3 ONLY, move the NEAR arm (the arm with the silver shoulder guard, currently trailing behind toward the RIGHT edge) into a FORWARD swing toward the LEFT: rotate from its shoulder, bend the elbow slightly, with its hand clearly to the LEFT of the waist/belt, in front of the stomach. The far arm should swing behind to the right. This must visibly reverse the arm positions seen in frame1. Keep the silver guard on the same arm. In frame3 also make the front/left-extending leg the darker FAR leg, and the rear/right-extending leg the lighter NEAR leg, so the leading anatomical leg reverses. Frame4 should have the darker far leg supporting upright and the lighter near knee passing forward. Do NOT move or change any head, neck, hair, face, fiddle, belt, scabbard, canvas spacing, body proportions or lighting elsewhere. All sprites still face LEFT. Keep transparent background. No text. The required change is the third figure's NEAR HAND from RIGHT OF BELT to LEFT OF BELT, plus opposite leg depth in frames3/4.