Use case: stylized-concept. Asset: ONE reusable generic Claw ACOLYTE guard walk sprite sheet for a top-down JRPG. Input reference defines sheet layout and clean compact pixel-art rendering only. Do not copy the child, hair, face or costume. Book-grounded guard: tall figure swathed in plain BLACK robes; hands entirely hidden inside sleeves; deep black hood shadows the face completely. No visible skin, mouth, eyes, skull mask or glowing eyes. No armour, weapons, jewellery, insignia or royal motifs. The silhouette is long, narrow and quietly threatening. The front shows a simple black hood opening surrounded by dark charcoal cloth; no creature visible inside. Exactly3 columns and4 rows of equal48x64 logical cells, total144x256 enlarged6x to864x1536, transparent background. Rows SOUTH,WEST,EAST,NORTH; columns left-step, neutralIDLE, right-step. All figures identical in height, hood, robe and palette. Feet baseline y60, tall silhouette about28 wide by58 high. Keep head smaller than child reference; the long robe supplies adult height. Only a little dark shoe visible as the hem shifts. Sleeves remain together or hands stay covered while walking, no flesh-coloured hands. Consistent three-quarter overhead view, clear profiles and real rear views. Limit robe palette to black plus3 cool charcoal shades with enough separation from pale limestone. Simple broad folds, hard stepped contours, modest hem and shoulder movement. No noisy textures or thin strands. Sprite sheet only, no shadows, halo, glow, scenery, floor, grid lines, frames, text, labels or extra characters. This one asset will be reused for two bodyguards with different positions and timing.