{
  "status": "Unapproved audio direction candidates, v1",
  "sample_rate": 48000,
  "composition": "Original note sequences authored in tools/prepare_audio.py; editable MIDI masters included.",
  "renderer": "FluidSynth / FluidR3 GM (Frank Wen and contributors, MIT)",
  "music": [
    {
      "path": "audio/music/jrpg_v1.ogg",
      "seconds": 26.6667,
      "peak_dbfs": -12.22,
      "rms_dbfs": -25.0,
      "id": "jrpg",
      "title": "A - Smoke over Malaz",
      "description": "Melodic JRPG: flute theme, harp movement, warm strings and cello.",
      "bpm": 72,
      "bars": 8,
      "loop": true,
      "source": "audio/source/midi/jrpg_v1.mid",
      "score": "audio/source/midi/jrpg_v1.score.json"
    },
    {
      "path": "audio/music/chamber_v1.ogg",
      "seconds": 30.0,
      "peak_dbfs": -9.67,
      "rms_dbfs": -25.0,
      "id": "chamber",
      "title": "B - On the Battlement",
      "description": "Restrained chamber: English horn, viola, cello and sparse harp.",
      "bpm": 64,
      "bars": 8,
      "loop": true,
      "source": "audio/source/midi/chamber_v1.mid",
      "score": "audio/source/midi/chamber_v1.score.json"
    },
    {
      "path": "audio/music/ambient_v1.ogg",
      "seconds": 30.0,
      "peak_dbfs": -9.86,
      "rms_dbfs": -25.0,
      "id": "ambient",
      "title": "C - An Uneasy Empire",
      "description": "Dark ambient: low strings, contrabass, isolated vibraphone and fragments of the theme.",
      "bpm": 64,
      "bars": 8,
      "loop": true,
      "source": "audio/source/midi/ambient_v1.mid",
      "score": "audio/source/midi/ambient_v1.score.json"
    }
  ],
  "effects": [
    {
      "path": "audio/sfx/step_stone_1_v1.wav",
      "seconds": 0.2489,
      "peak_dbfs": -10.0,
      "rms_dbfs": -31.13
    },
    {
      "path": "audio/sfx/step_armour_1_v1.wav",
      "seconds": 0.46,
      "peak_dbfs": -10.0,
      "rms_dbfs": -33.79
    },
    {
      "path": "audio/sfx/step_stone_2_v1.wav",
      "seconds": 0.2825,
      "peak_dbfs": -10.0,
      "rms_dbfs": -31.26
    },
    {
      "path": "audio/sfx/step_armour_2_v1.wav",
      "seconds": 0.46,
      "peak_dbfs": -10.0,
      "rms_dbfs": -33.36
    },
    {
      "path": "audio/sfx/step_stone_3_v1.wav",
      "seconds": 0.2421,
      "peak_dbfs": -10.0,
      "rms_dbfs": -31.24
    },
    {
      "path": "audio/sfx/step_armour_3_v1.wav",
      "seconds": 0.46,
      "peak_dbfs": -10.0,
      "rms_dbfs": -34.0
    },
    {
      "path": "audio/sfx/step_stone_4_v1.wav",
      "seconds": 0.269,
      "peak_dbfs": -10.0,
      "rms_dbfs": -30.08
    },
    {
      "path": "audio/sfx/step_armour_4_v1.wav",
      "seconds": 0.46,
      "peak_dbfs": -10.0,
      "rms_dbfs": -32.38
    },
    {
      "path": "audio/sfx/cloth_shift_v1.wav",
      "seconds": 0.661,
      "peak_dbfs": -16.0,
      "rms_dbfs": -38.95
    },
    {
      "path": "audio/sfx/armour_shift_v1.wav",
      "seconds": 0.4458,
      "peak_dbfs": -17.0,
      "rms_dbfs": -44.35
    },
    {
      "path": "audio/sfx/ui_advance_v1.wav",
      "seconds": 0.085,
      "peak_dbfs": -23.0,
      "rms_dbfs": -35.12
    },
    {
      "path": "audio/sfx/text_tick_v1.wav",
      "seconds": 0.018,
      "peak_dbfs": -26.31,
      "rms_dbfs": -34.0
    },
    {
      "path": "audio/sfx/vane_creak_v1.wav",
      "seconds": 1.4,
      "peak_dbfs": -21.18,
      "rms_dbfs": -31.0
    }
  ],
  "sources": [
    {
      "file": "audio/source/wind1.wav",
      "author": "Luke.RUSTLTD",
      "page": "https://opengameart.org/content/wind1",
      "license": "CC0; source is synthesized using PureData",
      "sha256": "a2856f794fbf77e05f8241dc4adeade7f62fa21c3c9dc49f7725b6c6218060c3"
    },
    {
      "file": "exports/audio-cache/kenney-rpg.zip",
      "author": "Kenney",
      "page": "https://opengameart.org/content/50-rpg-sound-effects",
      "license": "CC0",
      "sha256": "3ae398ad63e293f9c450bda22d5d81c3af69c74df66fc1400f33c012c0bbc231"
    },
    {
      "file": "/usr/share/sounds/sf2/FluidR3_GM.sf2",
      "author": "Frank Wen and contributors",
      "page": "https://packages.debian.org/fluid-soundfont-gm",
      "license": "MIT",
      "sha256": "74594e8f4250680adf590507a306655a299935343583256f3b722c48a1bc1cb0"
    }
  ],
  "ambience": {
    "path": "audio/ambience/battlement_wind_v1.ogg",
    "seconds": 30.0,
    "peak_dbfs": -15.37,
    "rms_dbfs": -32.0,
    "loop": true,
    "description": "30-second filtered synthesized wind loop; no invented nearby battle or fire.",
    "source": "audio/source/wind1.wav"
  },
  "preferred_music": "chamber",
  "music_direction_status": "User selected B / Chamber / On the Battlement, 2026-10-17; recording remains a draft."
}
