{
  "tile_size": 32,
  "columns": 20,
  "rows": 11,
  "tiles": [
    [
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1
    ],
    [
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      5,
      5,
      5,
      5
    ],
    [
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      -1,
      4,
      4,
      4,
      4
    ],
    [
      5,
      -1,
      6,
      -1,
      5,
      -1,
      5,
      -1,
      5,
      -1,
      5,
      -1,
      5,
      -1,
      5,
      -1,
      4,
      4,
      4,
      4
    ],
    [
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4,
      4
    ],
    [
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1
    ],
    [
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0
    ],
    [
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0
    ],
    [
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0
    ],
    [
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1
    ],
    [
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0,
      0,
      0,
      1,
      0
    ]
  ],
  "tile_names": [
    "floor_a",
    "floor_b",
    "floor_c",
    "shadow_floor",
    "wall_face",
    "merlon",
    "broken_merlon",
    "wall_shadow",
    "left_end",
    "right_end",
    "stairs_up",
    "stairs_down",
    "cliff",
    "dark_masonry",
    "chipped_floor",
    "deep_shadow_floor"
  ],
  "stops": {
    "ganoes": [
      9,
      5
    ],
    "commander": [
      11,
      5
    ],
    "fiddler": [
      13,
      5
    ],
    "surly": [
      11,
      7
    ],
    "claw_left": [
      10,
      7
    ],
    "claw_right": [
      12,
      7
    ]
  },
  "pixel_stops": {
    "ganoes": [
      304,
      164
    ],
    "commander": [
      368,
      164
    ],
    "fiddler": [
      432,
      164
    ],
    "surly": [
      368,
      232
    ],
    "claw_left": [
      336,
      240
    ],
    "claw_right": [
      400,
      240
    ]
  },
  "soldier_entry": [
    560,
    176
  ],
  "portal_position": [
    512,
    48
  ],
  "door_foot": [
    560,
    176
  ],
  "notes": "Zero-based columns/rows, origin upper left. Stops identify the tile containing each pixel foot position; characters are not grid locked. Stage positions and routes are art direction, not book-specified geography. No collision map. Surly and her acolytes form up facing the Commander, with Surly centred on his column."
}
